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Destiny 2: Lightfall

Gameplay Specialist

Platform: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Google Stadia
Software: Confluence, In-House Debug

 

I was a Gameplay Specialist on Destiny 2's seventh expansion, Lightfall. My team were tasked with testing in-progress content to provide feedback and gauge player reception. We tested the entire campaign, the new destination of the expansion, as well as several other missions post-campaign and new public events. 

I also tested the new player subclass Strand for current in-game interactions with old content. I created detailed documentation for the team to showcase my results and thoughts. I also participated in multiple internal playtests with my team and other devs on new missions and PvP content with live feedback sessions after.

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Area Focus

Campaign: Lightfall missions, Revision Zero Exotic Weapon Mission "Operation: Seraph's Shield"

Destination: Neomuna exploration, Partition missions, pre and post capaign states, Vex Strike Force public event

Systems: Strand Subclass balance, Exotic armor balance

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